i also go by monomere
my github my gitlab

Stuff that I'm actively working on:

Things that are on this website that I made for fun:

How to use:

Graphing tool

The top rectangle is the input field.
Equations are entered as a JavaScript expression, with the a single variable x. For example:

x ** x + 3 - Math.sin(3 * x)
If you begin with a bang (!), you can enter plain JavaScript. In this case, the input is expected to be a function:
!conditional([ x => - x - 7, x => x < -5 ], [ x => -2 * x ** 2 - 12 * x - 12, _ => true ]);
You can also enter this for example:
!x => x * x

You can only use ES6 arrow functions, so !x => x is allowed, but !function myFunc(x) { return x; } is not!
Arrows at the bottom change the scale.

Documentation
this was generated from a json5 file